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Plask Motion

AI markerless motion capture that turns any video into 3D animation in the browser

3d#motion capture#3d animation#markerless mocap#video to animation
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About Plask Motion

Plask Motion is a browser-based AI motion capture tool that converts ordinary video into 3D animation data, exportable to Blender, Maya and Unreal.

Plask Motion removes the hardware barrier from motion capture. Instead of mocap suits or depth sensors, it uses AI to analyze webcam, phone or downloaded video and reconstruct body (and limited finger) motion as 3D animation data. Everything runs in the browser, with an integrated editor for cleaning up motion, applying it to imported characters and adding cameras, lighting and post effects. The tool supports common 3D formats (GLB, FBX, VRM, PMX) and exports high-quality renders or motion assets compatible with industry-standard software like Unreal, Maya and Blender. This makes it useful for game developers, VTubers, indie animators and students who need believable motion quickly and cheaply. Developed by a South Korean startup, Plask has expanded its capture quality over time, including a more powerful MoCap Pro offering. As with all video-based capture, results depend on footage quality and can require cleanup, but it dramatically lowers the cost and complexity of getting usable motion data.

TL;DR

Plask Motion is a South Korean, browser-based AI mocap tool that converts video into 3D animation data without suits or sensors, aimed at indie creators.

Company overview

Plask is a South Korean startup building accessible AI motion capture for creators who lack access to expensive mocap studios. Its browser-first approach targets indie developers, VTubers and animators.

The company has expanded capture quality over time, including a MoCap Pro offering, positioning itself in the growing markerless-mocap niche.

Product features

Plask extracts 3D body and limited finger motion from webcam, phone or downloaded video, then lets users apply motion to imported characters and refine it in an integrated editor with camera, lighting and post effects.

It supports formats like FBX, GLB, VRM and PMX and exports to Blender, Maya and Unreal, making outputs usable in standard pipelines.

Target market

Primary users are indie game developers, VTubers, students and solo 3D animators who need affordable, fast motion data.

Buyer personas

End users

Indie animators, game devs and VTubers capturing motion.

Buyers

Solo creators and small studios on paid tiers.

Key influencers

3D and game-dev communities, VTuber creators and educators.

Ideal customer profile

An indie creator or small studio needing affordable, browser-based motion capture that exports to standard 3D tools.

Funding & performance

Plask has raised early-stage venture funding as a Korean startup; verify current funding details with the vendor.

Pros & cons

Pros

  • No mocap suit or sensors required
  • Runs entirely in the browser
  • Supports common 3D formats (FBX, GLB, VRM, PMX)
  • Exports to Blender, Maya and Unreal
  • Accessible pricing including a free tier
  • Built-in editor for cleanup and rendering

Cons

  • Motion quality depends on input video
  • Finger and fine motion capture is limited
  • Complex footage may need manual cleanup
  • No offline or self-hosted option
  • Fewer collaboration features for teams

Pricing plans

Free
$0 / month
  • Limited capture minutes
  • Browser-based editor
  • Basic exports
Pro
Paid tier / month
  • More capture minutes
  • Higher-quality MoCap
  • Full export options

Key features

Multi-language
Integrations
Blender, Maya, Unreal Engine, FBX, GLB
Input types
video
Output types
3d, video
Best For
indie game developers, VTubers, 3D animators

Compare key features

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Feature
Plask Motion
Marble (World Labs)
Polycam
Pricing
Freemium
Freemium
Freemium
Free plan
Yes
Yes
Yes
Free trial
Yes
No
Yes
API
No
No
Yes
Team support
No
No
Yes

Frequently asked questions

Do I need a motion-capture suit?+

No, Plask uses AI to extract motion from ordinary video, so no suits or sensors are needed.

What formats can I export?+

Plask supports formats like FBX, GLB, VRM and PMX and exports to Blender, Maya and Unreal.

Does it capture finger movement?+

It captures body motion and limited finger movement; fine hand performance may be constrained.

Is Plask browser-based?+

Yes, it runs directly in the browser without heavy local setup.

Is there a free plan?+

Yes, Plask offers a free tier, with paid plans for more capture minutes and features.

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